Back for another p1p1!
|This pack generated from TappedOut.net, the MTG Deck Builder|
This, in my opinion, is the epitome of an unexciting p1p1. No cards that scream out “pick me!”, a bunch of good cards but nothing that’s insane. Overall: average. But average in cube is incredible in other formats, so there are definitely strong cards.
Without any red worth writing home about, and a black card that you should never-ever-ever take p1p1, we’re looking at the green, blue and white cards. Each color has 1 or two options which I’m seriously considering.
In green I like both the Plow Under and Fauna Shaman. I’m less excited to take the Fauna Shaman first; the ability is good, but it’s not fast enough to take right off the bat and is quite fragile, dying to just about everything. Plow Under is a sweet one, but I’m never really excited to take is p1p1. It’s a super strong effect, but…I don’t know. A mental block, I suppose.
In white, there is really only Baneslayer Angel. Baneslayer is a great card, but it suffers from being a bomb in a sea of bombs that unfortunately doesn’t do anything when it effects the board. Again, not saying it is a bad card–I am considering it for the first overall pick–but I’d rather something that has more of a shut-down effect, not a creature that dies to just about everything.
In blue I would only consider Frost Titan, which is a bit underrated in the cube world. Sure, it doesn’t actually leave much of an effect if they can deal with it other than a permanent tapped for a turn, but all your spells must cost 2 more to actually kill him, so you need the mana to actually do it. I’m a bit higher on Frost Titan than others, but I’ve seen it in action a bunch and he’s always been pretty damn strong.
When it comes down to it, I’d probably take the Godless Shrine. It’s a boring pick, but I have my reasons. For one, I like playing a billion colors, so picking up fixing early will make my picks in later packs easier. I’m also not really passing a lot of black either, and there’s only one early-pick white card, so if I start getting shipped great white cards, I can take them and be ready. Finally, my general rule of thumb is if there isn’t a card that sticks out in an early pack as a must-have or a key card in your deck, taking the land and leaving your options open is always a safe bet.
So, what would you take? Leave a note in the comments letting us know!